Items

There is a huge variety of items in Dragon Eternity. Items are various, usually tangible, things posessed by your character. They can be grouped in to many different categories, such as consumables, helms, etc. Every item also has a quality, represented by a color. From worst to best, these are white, grey, green, blue, purple, orange, and red. Some items can be equpped, others used (some of these are consumed when used, others are not). Many quests involve the collection or use of special quest items. Items may provide bonuses in combat, may be tools for professions, and so on. Some items can be traded, other cannot. All items can be found in a player's inventory.

Equipment
This includes all the items that our chracter can wear. Equipment is arguably the most important category of items in the game, as a large part of your time is spent trying to obtain and improve it. Equipment is responsible for the bulk of your combat attributes and is thus criticval to success in combat. In general, equipment will belong to or be best syuited for a specific class. Items specific to a class can only be equipped by a person of that class. Items that are best suited for a specific class can be used for all or multiple classes, but are best used by their intended class.

Elixirs
Elixirs are items stored in your belt that can be consumed during fights for various bonuses, mainly to heal you. Each elixir will take up a certain amount of space in its belt (usually 17), and only the elixirs stored in your chosen belt can be used during a fight. The main types of elixirs are elixirs of life (healing), though elixirs of endurance (increase maximum health) are also used extensively.

Orbs
Orbs are items that can be used before an attack to improve that attack in some way, being consumed in the process. These are very common drops and are thus used extensively. There are many types of orbs with different effects (see the orbs page for details).

Resources
A huge variety of different resources (which the game divides into many seperate categories) can be found. While there are many types, some of the common ones include essences, sparks, and profession materials.

Collections
Collections are groups of special items that, if the full set is obtained, can be traded in for reputation of a specific type, along with possibly some other reward. Collections are also displayed in the character information screen. Some collection parts are tradeable, some can be bought from the game for reals, and others can only be obtained in special ways.

Quest Items
Many quests involve items; often, the player is tasked with collecting one or more of an item, but they may also have to bring someone an item or do something using an item.