Equipment

Equipment refers to any items that can be equipped on your character to gain bonuses to your combat attributes. The main types are boots, leg armor, body armor, gauntlets, helmets, necklaces, and amulets; a person can equip one of each at a time. However, there are also several types of accessories: charms and bracers (one of each at a time) and rings and earrings (two of each at a time). Equipment requires a level to wear, and sometimes an honor rank as well. Belts, miolars/fiolars, and belts/badrics are also present in the game, but are mainly used for storage rather than attribute bonuses. At higher levels, players can also obtain equipment for their dragons. Dragons can use a necklace, a charm, a pendant, a mask, a gauntlet, and a weapon.

Equipment is also divided in to the three classes (berserker, witcher, and paladin) or can be neutral. Berserker equipment gives the greatest bonuses to intuition, witcher to will, and paladin to stamina. Neutral equipment can give bonuses to any of these. The slot that equipment goes in to also affects what attributes it is likely to boost.

Equipment also has durability; when an item's durability reaches zero, it cannot be used until it is repaired.